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Yongbin Lee

Yongbin Lee’s works adopt the sculptural principles in digital programs. The three-dimensional objects perceived beyond the screen exist primarily as a thin skin of different textures placed over a framework established by imaginary lines. The artist recognizes the frames and shells used in this methodology are conceptual tools that do not exist in reality. By intentionally making this fact prominent in his work, Lee aims to reveal the contemporary reality of a mixture of immaterial and material components. Fragments of images drawn from the digital logic ecosystem of comics, animation, and games are replaced by a combination of tough leather and welded steel frames. The objects assembled with disparate elements are unable to return to the screen and begin life on Earth as hybrids with a vertiginous balance and weight. His work becomes an indicator of how human perception is crossbred and intertwined as it traverses the dimensions of online and offline.

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Yongbin Lee | bside